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I'm playing with C++ again after being badly spoilt by C#! I try to do unit testing at every reasonable point in my code and C# made it very easy to create and test fixtures using Nunit and the testing GUI's. I'm looking at doing similar in C++ but it seems to me to be a bit more involved and not as easy to implement. I don't know of a way of adding attributes to C++ classes in the same way as C# which makes it so easy... Anyone know better? Tom te tom te tom -- The Mailing List for the Devon & Cornwall LUG http://mailman.dclug.org.uk/listinfo/list FAQ: http://www.dcglug.org.uk/linux_adm/list-faq.html